By xMod Dev Team
Date: 01-13-2004
Title: xMod 2.3.0
Author: xMod Development Team
Version: 2.3.0
Homepages: http://xmod2.cat5camp.com
http://x.fragism.com/forum/index.php?c=5
Special Thanks:
Thanks Myth for all your help and entertainment.
Thanks Genso for your hard work on those .loc files! ;)
Thanks Quakeman for the uber string utilities
Thanks to my sweetheart for pulling me away from the computer every so often.
Thanks everyone who trolls our forum and irc
Description: xMod 2 is a revolutionary mod for Jedi Knight: Jedi Academy. Combining unique user and admin commands with gameplay enhancements, all of which are optional, which puts the admin in the driver's seat. Designed from the ground up for Ravensoft's Jedi Academy, xMod 2 delivers a server admin with gameplay features to improve your gaming experience in Jedi Academy, as well as controls that suit any admin's needs.
Installation: Extract this archive so that the included xmod folder is a sibling of 'base' (ie. C:\ja\GameData\). Then run your your server using +set fs_game xmod. And you're all set!
2.3.0
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=Server
- Fixed a bug with listing of banned and muted IPs
- Honor code enforcement now blocks gunfire and explosives
- Fixed a bug with session data being corrupted causing server crashes
- Clipped the port off of logged IPs
- Added message that displays health at the end of a duel
- Fixed up freezetag to work the way it should
- x_randteam no longer places spectators on a team
- Fixed a bug preventing subadmins from locking a specific team
- Script detection enforcement
- New delay kick that shows a centerscreen message before it kicks the client
- CTF stats are now logged via the server
- Cheaters are now logged via the server
- Help system updated with new cvars and commands
=Client
- Added a cvar to enable full color mouseover names
- Fixed event message name clipping and color errors
- Cvar system will adapt to xmod server settings
- Client will now auto auth on connect if a cvar is set
2.2.0
=======
- Saber down honor code enforcement which includes:
--- Saber down = peace enforcement cvars
--- Saber down = no force usage cvars (attack or no force at all)
- Removed abusive admin commands requested (thanks everyone who voted)
- Tweaked x_cprotect to now truly protect the admin from players
- Added cvars to control duel starting and ending health/shields and saber ignition
- Ability to jump on a players head without slipping off
- Ability to unlock the yellow dfa forced turn
- Added a 3 mode mute public chat cvar system
- Freeze Tag mode now available to xmod servers
- New help system introduced for clients and admins (/help)
- Corrected some errors in message targets
- Changed /x commands to /gc to prevent confusion
- Authing can now be done via /x auth, /gc auth, or /auth
- Ability to enable the single player pullstab move
- Ability to enable Jedi Outcast style no force requirements for moves
- Ability to turn off coup de grace ground moves
- Cvar'd all force costs for moves (including flipkick)
- Repaired flipkick so it can be totally disabled
- Added a team chat location system to add location markers in maps
- New Super Smart Suicide System (s2 suicide system)
- Added a roll enhancement cvar that makes roll feel more like the old version
- Added a cvar to allow you to speed/rage the old jo style
- New emote system (/emote)
- Added change name and csay to subadmin command list
For a full list of commands, cvars, and help visit our webpage or
type /help on any 2.2+ xmod server!
* Copyright / Permissions *
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© 2003 LucasArts Entertainment Company LLC.
© 2003 Lucasfilm Ltd. & TM or ® as indicated.
All rights reserved. Used under authorization.
LucasArts and the LucasArts logo are trademarks
of Lucasfilm Ltd.
© Raven Software LTD 2003, Activision
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